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Minimum Cost to Move Chips to The Same Position - LeetCode 1217 Solution

Minimum Cost to Move Chips to The Same Position - Complete Solution Guide

Minimum Cost to Move Chips to The Same Position is LeetCode problem 1217, a Easy level challenge. This complete guide provides step-by-step explanations, multiple solution approaches, and optimized code in python3, java, cpp, c.

Problem Statement

We have n chips, where the position of the i th chip is position[i] . We need to move all the chips to the same position . In one step, we can change the position of the i th chip from position[i] to: position[i] + 2 or position[i] - 2 with cost = 0 . position[i] + 1 or position[i] - 1 with cost = 1 . Return the minimum cost needed to move all the chips to the same position. Example 1: Input: position = [1,2,3] Output: 1 Explanation: First step: Move the chip at position 3 to position 1 with cos

Detailed Explanation

Imagine you have a collection of chips scattered across various integer positions on a number line. Your ultimate goal is to gather *all* these chips at a *single, chosen position*, aiming to incur the least possible movement cost. The distinct twist in this problem comes from its unusual movement rules: you can shift any chip by two units (e.g., from `position[i]` to `position[i] + 2` or `position[i] - 2`) completely for free. However, moving a chip by just one unit (e.g., `position[i] + 1` or `position[i] - 1`) will cost you exactly 1.

Solution Approach

The provided solution elegantly cuts straight to the core of the problem: the parity of the chip positions. Since moving a chip by +/- 2 units is always free, this immediately tells us that any chip can be moved to *any other position of the same parity* for absolutely zero cost. For instance, a chip at position 1 can reach 3, 5, 7, -1, etc., all without spending a dime. Similarly, a chip starting at position 2 can effortlessly reach 0, 4, 6, -2, etc., also for free. This crucial insight effectively partitions our chips into two distinct, internally-free groups: those originating from even positions and those from odd positions. To gather *all* chips at a single location, we essentially have two optimal strategies for our target position's parity: 1. **Choose an even target position:** If we decide to move all chips to an even target (say, position 0 or 2), all chips that started at an even position can converge there for free. However, every single chip that originated from an odd position *must* make at least one +/- 1 move to reach any even target, incurring a cost of 1 per chip. The total cost in this scenario would simply be the count of all chips initially at odd positions. 2. **Choose an odd target position:** Conversely, if we target an odd position (say, position 1 or 3), all chips initially at odd positions move for free. But every chip from an even starting position will cost 1 to move. The total cost here would be the count of all chips initially at even positions. Since our objective is the *minimum* cost, we simply count the total number of chips in the 'even group' and the total number of chips in the 'odd group', and then return the smaller of these two counts. This smaller count represents the minimum number of chips that are forced to 'cross the parity line' and thus incur a cost of 1 to join the majority group.

Step-by-Step Algorithm

  1. Step 1: Initialize two counters, `even_count` and `odd_count`, to 0.
  2. Step 2: Iterate through the `position` array. For each position, check if it's even or odd using the modulo operator (%)
  3. Step 3: If the position is even, increment `even_count`; otherwise, increment `odd_count`.
  4. Step 4: After iterating through all positions, return the minimum of `even_count` and `odd_count` using `min()` function.

Key Insights

  • **Parity is King, Distance is Irrelevant:** The cost structure dictates that moving `+/- 2` is free while `+/- 1` costs 1. This means two chips at positions of the same parity (e.g., 1 and 5, or 2 and 8) can always meet for free, regardless of their absolute distance, through a series of `+/- 2` moves. Conversely, moving between positions of different parities (e.g., 1 and 2, or 2 and 3) will always incur a cost of at least 1.
  • **Two Isolated, Internally Free Groups:** Due to the parity rule, all chips starting at even positions form one group that can move freely amongst themselves. Similarly, all chips starting at odd positions form another group that can move freely amongst themselves. The only cost arises when a chip needs to move from an even position to an odd position, or vice-versa.
  • **Minimize the 'Crossing Over' Chips:** To unite all chips at a single position, we must choose *one* final parity (either even or odd) for our target. If we pick an even target, all odd-positioned chips must pay 1 to become even. If we pick an odd target, all even-positioned chips must pay 1 to become odd. The minimum cost is therefore simply the count of the smaller group of chips, as these are the ones that *must* incur a cost to join the larger, cost-free group.

Complexity Analysis

Time Complexity: O(n)

Space Complexity: O(1)

Topics

This problem involves: Array, Math, Greedy.

Companies

Asked at: Morgan Stanley.