Maximum Number of Visible Points - Complete Solution Guide
Maximum Number of Visible Points is LeetCode problem 1610, a Hard level challenge. This complete guide provides step-by-step explanations, multiple solution approaches, and optimized code in python3, java, cpp, c.
Problem Statement
You are given an array points , an integer angle , and your location , where location = [pos x , pos y ] and points[i] = [x i , y i ] both denote integral coordinates on the X-Y plane. Initially, you are facing directly east from your position. You cannot move from your position, but you can rotate . In other words, pos x and pos y cannot be changed. Your field of view in degrees is represented by angle , determining how wide you can see from any given view direction. Let d be the amount in degr
Detailed Explanation
The problem asks us to find the maximum number of points visible from a fixed location, given an angle representing our field of view. We are given a list of points, our location coordinates, and the viewing angle. The points that lie within our field of view, which can be rotated, are considered visible. Points located at our position are always visible regardless of our rotation. The goal is to find the optimal rotation that maximizes the number of visible points, including those at our location.
Solution Approach
The solution first converts the given points to angles relative to the observer's location. Points at the same location as the observer are counted separately as they are always visible. The angles are then sorted. To handle the circular nature of the angles, the sorted angles list is duplicated, with each angle in the second copy increased by 360 degrees. A sliding window is used to find the maximum number of angles falling within the given view angle. Finally, the number of points at the observer's location is added to the maximum number of visible points found using the sliding window.
Step-by-Step Algorithm
- Step 1: Iterate through the given list of points and count the number of points that are located at the same coordinates as the location.
- Step 2: For each point not at the location, calculate the angle between the line connecting the location and the point and the positive x-axis. Use `atan2` function to obtain the angle and convert from radians to degrees.
- Step 3: Store these angles in a list and sort them in ascending order.
- Step 4: Create a new list `circular_angles` by appending a copy of the `angles` list to itself, adding 360 degrees to each angle in the appended list. This handles the wraparound case for angles.
- Step 5: Use a sliding window technique on `circular_angles` to find the maximum number of points visible within the given angle. The window starts at index 0 and expands to the right.
- Step 6: For each right endpoint of the window, shrink the window from the left as much as possible while ensuring that the difference between the right and left endpoints' angles does not exceed the given view angle.
- Step 7: Update `max_points_in_fov` with the maximum window size (number of visible points) encountered so far.
- Step 8: Finally, add the number of points at the location (calculated in step 1) to `max_points_in_fov` and return the result.
Key Insights
- Insight 1: Convert coordinates to angles relative to the viewing position. This allows us to work with angles instead of coordinates, simplifying the problem.
- Insight 2: The angular range wraps around 360 degrees, so we need to consider angles in a circular fashion to correctly handle points near 0 and 360 degrees.
- Insight 3: Use a sliding window approach to efficiently find the maximum number of points within the specified angle after sorting. This helps avoid recomputing counts for similar viewing angles.
Complexity Analysis
Time Complexity: O(n log n)
Space Complexity: O(n)
Topics
This problem involves: Array, Math, Geometry, Sliding Window, Sorting.
Companies
Asked at: Anduril, Applied Intuition, Nuro, Nvidia.