Stone Game VI - Complete Solution Guide
Stone Game VI is LeetCode problem 1686, a Medium level challenge. This complete guide provides step-by-step explanations, multiple solution approaches, and optimized code in python3, java, cpp, c.
Problem Statement
Alice and Bob take turns playing a game, with Alice starting first. There are n stones in a pile. On each player's turn, they can remove a stone from the pile and receive points based on the stone's value. Alice and Bob may value the stones differently . You are given two integer arrays of length n , aliceValues and bobValues . Each aliceValues[i] and bobValues[i] represents how Alice and Bob, respectively, value the i th stone. The winner is the person with the most points after all the stones
Detailed Explanation
The problem Stone Game VI presents a scenario where Alice and Bob are playing a game involving a pile of stones. Each stone has two values associated with it: one representing its value to Alice (aliceValues[i]) and another representing its value to Bob (bobValues[i]). Players take turns picking stones, and their score increases by the value of the stone they pick. The goal is to determine who wins the game, assuming both players play optimally. Alice starts first. The outcome can be Alice winning (1), Bob winning (-1), or a draw (0).
Solution Approach
The solution employs a greedy approach. First, it calculates the sum of Alice's and Bob's values for each stone (aliceValues[i] + bobValues[i]). Then, it sorts the indices of the stones in descending order based on this combined value. Finally, it iterates through the sorted indices, assigning stones to Alice on even turns and to Bob on odd turns, and calculating their scores accordingly. The player with the higher score wins.
Step-by-Step Algorithm
- Step 1: Calculate the sum of aliceValues[i] and bobValues[i] for each stone and store this sum along with the stone's original index.
- Step 2: Sort the indices of the stones in descending order based on the calculated sum (aliceValues[i] + bobValues[i]). This is the crucial greedy step.
- Step 3: Initialize alice_score and bob_score to 0.
- Step 4: Iterate through the sorted indices. If the index `i` is even, it's Alice's turn, so add aliceValues[indices[i]] to alice_score. If the index `i` is odd, it's Bob's turn, so add bobValues[indices[i]] to bob_score.
- Step 5: After iterating through all stones, compare alice_score and bob_score. Return 1 if alice_score > bob_score, -1 if bob_score > alice_score, and 0 if they are equal.
Key Insights
- Insight 1: The optimal strategy involves considering the combined value of each stone for both players (aliceValues[i] + bobValues[i]). Picking stones with higher combined values benefits the picker more relative to their opponent, as it deprives the opponent of a potentially valuable stone from both their perspectives.
- Insight 2: Sorting the stones based on the combined value allows us to prioritize picking the stones that offer the most significant advantage to the current player (Alice or Bob) in terms of depriving the opponent.
- Insight 3: This greedy approach works because by prioritizing stones with the highest combined value, we ensure that each player maximizes their relative gain compared to the other player during their turn. Even if a particular stone has a low personal value, picking a stone with high combined value deprives the other player of a larger total potential benefit.
Complexity Analysis
Time Complexity: O(n log n)
Space Complexity: O(n)
Topics
This problem involves: Array, Math, Greedy, Sorting, Heap (Priority Queue), Game Theory.
Companies
Asked at: Arcesium.