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The Time When the Network Becomes Idle - LeetCode 2039 Solution

The Time When the Network Becomes Idle - Complete Solution Guide

The Time When the Network Becomes Idle is LeetCode problem 2039, a Medium level challenge. This complete guide provides step-by-step explanations, multiple solution approaches, and optimized code in python3, java, cpp, c.

Problem Statement

There is a network of n servers, labeled from 0 to n - 1 . You are given a 2D integer array edges , where edges[i] = [u i , v i ] indicates there is a message channel between servers u i and v i , and they can pass any number of messages to each other directly in one second. You are also given a 0-indexed integer array patience of length n . All servers are connected , i.e., a message can be passed from one server to any other server(s) directly or indirectly through the message channels. The se

Detailed Explanation

The problem describes a network of 'n' servers where server 0 is the master server and the rest are data servers. The data servers need to send messages to the master server and receive replies. The goal is to find the earliest time when the network becomes idle, meaning no messages are being transmitted or received. Data servers resend their messages every 'patience[i]' seconds until they receive a reply from the master server. The network's topology is defined by the 'edges' array, which specifies the connections between the servers. Messages travel along the shortest paths.

Solution Approach

The solution uses Breadth-First Search (BFS) to calculate the shortest distance (number of hops) from each data server to the master server (server 0). Then, for each data server, it computes the round trip time (RTT) which is twice the shortest distance to the master server. Using RTT and patience level, it determines the last arrival time of the reply to that server. Finally, it finds the maximum of all the last arrival times and adds 1 to it. This gives the time when the entire network becomes idle.

Step-by-Step Algorithm

  1. Step 1: Build the adjacency list representation of the network graph from the given 'edges'.
  2. Step 2: Use BFS, starting from the master server (server 0), to compute the shortest distance from the master server to each of the data servers. Store the distances in an array.
  3. Step 3: Iterate through the data servers (servers 1 to n-1). For each server, calculate the Round Trip Time (RTT) as twice the distance from the server to the master server.
  4. Step 4: Determine the last time the server sent a message. This depends on whether the RTT is less than or equal to the patience value. If RTT <= patience, the message is only sent once initially. Otherwise, determine the last send time using formula ((rtt-1) / patience[i]) * patience[i]
  5. Step 5: Compute the last arrival time of the reply for each server. This is the last send time + RTT.
  6. Step 6: Find the maximum of the last arrival times across all data servers.
  7. Step 7: Return the maximum last arrival time + 1, which is the time when the network becomes idle.

Key Insights

  • Insight 1: The shortest distance from each data server to the master server is crucial to calculate the round trip time (RTT).
  • Insight 2: The 'patience' value determines how often a server resends its message. Calculating the last time a server sends its message based on its patience and RTT is essential.
  • Insight 3: The network becomes idle only after all servers have received replies and no messages are in transit. Therefore, the maximum last arrival time among all the servers determines the idle time.

Complexity Analysis

Time Complexity: O(n + E)

Space Complexity: O(n + E)

Topics

This problem involves: Array, Breadth-First Search, Graph.

Companies

Asked at: Atlassian, Deutsche Bank.