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Walking Robot Simulation II - LeetCode 2069 Solution

Walking Robot Simulation II - Complete Solution Guide

Walking Robot Simulation II is LeetCode problem 2069, a Medium level challenge. This complete guide provides step-by-step explanations, multiple solution approaches, and optimized code in python3, java, cpp, c.

Problem Statement

A width x height grid is on an XY-plane with the bottom-left cell at (0, 0) and the top-right cell at (width - 1, height - 1) . The grid is aligned with the four cardinal directions ( "North" , "East" , "South" , and "West" ). A robot is initially at cell (0, 0) facing direction "East" . The robot can be instructed to move for a specific number of steps . For each step, it does the following. Attempts to move forward one cell in the direction it is facing. If the cell the robot is moving to is o

Detailed Explanation

The problem simulates a robot walking on a rectangular grid of size `width x height`. The robot starts at `(0, 0)` facing East. The robot takes a given number of steps. If a step would take the robot out of bounds, it turns 90 degrees counterclockwise and retries the step. The goal is to implement a `Robot` class with methods to move the robot, get its current position, and get its current direction.

Solution Approach

The solution avoids simulating each step individually to achieve O(1) time complexity. It calculates the perimeter of the grid and then uses the modulo operator to determine the effective distance the robot travels within one cycle of the perimeter. Based on this effective distance, the code determines the robot's final position and direction by checking which edge it lies on.

Step-by-Step Algorithm

  1. Step 1: Initialize the Robot object with the given width and height, calculating the perimeter as `2 * (width + height - 2)`. Store the width, height, total steps taken, and intermediate points representing the end of each side.
  2. Step 2: In the `step` method, increment the `moved` variable by the number of steps taken.
  3. Step 3: In the `getPos` method, calculate the effective number of steps (`m`) taken by taking the modulo of `moved` with the `perimeter`. Handle the edge case where `moved` is 0 or `m` is 0 (robot is at starting position)
  4. Step 4: Determine the robot's position based on the value of `m`. Check if `m` is within the boundaries of each side of the grid and calculate the coordinates accordingly. Use the intermediate point values(p1,p2,p3) to determine what edge the robot is currently on.
  5. Step 5: In the `getDir` method, similar to `getPos`, determine the robot's direction based on the value of `m`. Check which side of the grid the robot is on and return the corresponding direction string.

Key Insights

  • Insight 1: The robot's movement repeats after a certain number of steps equal to the perimeter of the grid minus 4 (2 * (width + height - 2)). This is because after walking along all the edges, the robot will return to the starting point.
  • Insight 2: Instead of simulating each step individually, we can calculate the final position and direction by using the modulo operator (%) with the perimeter to determine the effective number of steps taken.
  • Insight 3: Carefully handle the edge cases when the robot has not moved at all (moved = 0) and when the number of steps is exactly a multiple of the perimeter.

Complexity Analysis

Time Complexity: O(1)

Space Complexity: O(1)

Topics

This problem involves: Design, Simulation.

Companies

Asked at: Block.