Maximum Total Reward Using Operations I - Complete Solution Guide
Maximum Total Reward Using Operations I is LeetCode problem 3180, a Medium level challenge. This complete guide provides step-by-step explanations, multiple solution approaches, and optimized code in python3, java, cpp, c.
Problem Statement
You are given an integer array rewardValues of length n , representing the values of rewards. Initially, your total reward x is 0, and all indices are unmarked . You are allowed to perform the following operation any number of times: Choose an unmarked index i from the range [0, n - 1] . If rewardValues[i] is greater than your current total reward x , then add rewardValues[i] to x (i.e., x = x + rewardValues[i] ), and mark the index i . Return an integer denoting the maximum total reward you can
Detailed Explanation
The problem asks us to find the maximum possible total reward we can obtain by strategically selecting elements from the input array `rewardValues`. We start with a total reward of 0 and can only add a reward value at a particular index if that reward value is greater than the current total reward. The goal is to maximize the final total reward by choosing the indices in an optimal order. We are allowed to choose any index any number of times, but we can only add it to the total reward if the reward is greater than our current total reward, and the index is unmarked. Once an index is used, it's marked, and we can't use it again.
Solution Approach
The solution uses a dynamic programming approach with a bitmask (represented as a long integer or an array of integers). The bitmask represents the set of achievable total rewards at each step. The algorithm iterates through the unique reward values in sorted order. For each reward value `r`, it identifies the achievable total rewards that are less than `r`. Then, it adds `r` to each of those achievable total rewards, effectively marking new achievable total rewards in the bitmask. Finally, the algorithm finds the largest achievable total reward, which is the index of the most significant bit in the final bitmask.
Step-by-Step Algorithm
- Step 1: Extract unique reward values from the input array `rewardValues` and sort them in ascending order. This ensures optimal reward selection during the dynamic programming phase.
- Step 2: Initialize a bitmask (or array `dp`) to represent achievable rewards. Initially, only a total reward of 0 is achievable, so set the 0th bit (or `dp[0]`) to 1.
- Step 3: Iterate through the sorted unique reward values. For each reward `r`, perform the following:
- Step 4: Create a mask to identify the achievable rewards less than `r`. This is done by setting the bits from 0 to `r-1` to 1.
- Step 5: Using bitwise AND, determine the achievable rewards that are less than `r` from the current bitmask.
- Step 6: Left-shift the bitmask containing achievable rewards less than `r` by `r` positions. This represents adding `r` to each of those rewards, forming new achievable rewards.
- Step 7: Update the main bitmask by performing a bitwise OR with the shifted bitmask. This marks the new achievable rewards in the main bitmask.
- Step 8: After iterating through all unique reward values, find the maximum total reward by identifying the index of the most significant bit in the final bitmask. This index represents the largest achievable sum.
- Step 9: Return the maximum total reward.
Key Insights
- Insight 1: Sorting the unique reward values is crucial. By processing rewards in ascending order, we guarantee that once a reward `r` is considered, we know all possible total rewards less than `r` that can be achieved with previously considered rewards.
- Insight 2: The core idea is to use dynamic programming, represented by a bitmask (or array in the C implementation), to track which total reward sums are achievable at each step. If a sum `x` is achievable and `x < r`, then `x + r` is also achievable.
- Insight 3: By representing achievable sums as a bitmask, we can efficiently determine if sums are reachable. Bitwise operations (AND, OR, left shift) are used for concise and fast updates to the bitmask. The size of array needed will be the sum of all unique reward values.
Complexity Analysis
Time Complexity: O(n log n)
Space Complexity: O(n)
Topics
This problem involves: Array, Dynamic Programming.
Companies
Asked at: Mitsogo.