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Race Car - LeetCode 818 Solution

Race Car - Complete Solution Guide

Race Car is LeetCode problem 818, a Hard level challenge. This complete guide provides step-by-step explanations, multiple solution approaches, and optimized code in python3, java, cpp, c.

Problem Statement

Your car starts at position 0 and speed +1 on an infinite number line. Your car can go into negative positions. Your car drives automatically according to a sequence of instructions 'A' (accelerate) and 'R' (reverse): When you get an instruction 'A' , your car does the following: position += speed speed *= 2 When you get an instruction 'R' , your car does the following: If your speed is positive then speed = -1 otherwise speed = 1 Your position stays the same. For example, after commands "AAR" ,

Detailed Explanation

The "Race Car" problem presents a scenario where a car starts at position 0 with a speed of +1 on an infinite number line. The car can only perform two actions: 'A' (accelerate) and 'R' (reverse). Accelerate increases the position by the current speed and doubles the speed. Reverse changes the speed to -1 if positive or +1 if negative, while the position remains unchanged. The goal is to find the shortest sequence of 'A' and 'R' instructions to reach a given target position.

Solution Approach

The provided solution utilizes dynamic programming to find the minimum number of instructions needed to reach each position from 0 to the target. It builds a DP table where `dp[i]` stores the minimum number of instructions to reach position `i`. The algorithm iterates from 1 to the target, calculating `dp[i]` based on two possible strategies: 1. Overshoot the target with a sequence of 'A' instructions and then reverse and come back. 2. Undershoot the target with a shorter sequence of 'A' instructions, reverse, and maneuver to reach the target. The algorithm compares the number of steps required by each strategy and chooses the minimum.

Step-by-Step Algorithm

  1. Step 1: Initialize a DP table `dp` of size `target + 1` with all values set to 0. `dp[i]` will store the minimum instructions to reach position `i`.
  2. Step 2: Iterate from `i = 1` to `target` to populate the DP table.
  3. Step 3: For each position `i`, calculate `k`, the number of 'A' instructions to overshoot the target or reach a point close to it. `k` is the number of bits required to represent `i + 1`. This is equivalent to `ceil(log2(i + 1))` or `i.bit_length()` in Python.
  4. Step 4: If `i == (1 << k) - 1`, meaning the car can reach `i` by simply performing `k` 'A' instructions, then `dp[i] = k`.
  5. Step 5: Otherwise, calculate the number of instructions using the two strategies:
  6. Step 6: Overshoot strategy: Perform `k` 'A' instructions (reaching position `(1 << k) - 1`), one 'R' instruction, and then use the optimal number of instructions to reach the remaining distance `(1 << k) - 1 - i`. The total steps are `k + 1 + dp[(1 << k) - 1 - i]`.
  7. Step 7: Undershoot strategy: Perform `k - 1` 'A' instructions, one 'R' instruction, then `j` 'A' instructions (where `j` ranges from `0` to `k - 2`), one 'R' instruction and then calculate the optimal path to the remaining position.
  8. Step 8: Calculate position after maneuver as `(1 << (k - 1)) - (1 << j)`. Then calculate the number of steps as `(k-1) + 1 + j + 1 + dp[i - pos_after_maneuver]`
  9. Step 9: Take the minimum steps between overshoot and undershoot.
  10. Step 10: Set `dp[i]` to the minimum number of instructions calculated in step 9.
  11. Step 11: After the loop finishes, `dp[target]` contains the minimum number of instructions to reach the target.

Key Insights

  • Insight 1: Dynamic programming is suitable because the optimal path to a given position can be built from the optimal paths to previous positions.
  • Insight 2: The key is to consider two main strategies: overshooting the target and reversing, or undershooting the target and maneuvering to reach it.
  • Insight 3: Leveraging bit manipulation (specifically bit length) helps determine the number of accelerations needed to overshoot or undershoot the target.

Complexity Analysis

Time Complexity: O(target*log(target))

Space Complexity: O(target)

Topics

This problem involves: Dynamic Programming.

Companies

Asked at: Anduril, Turing.